Exertion Interfaces

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Academic Publications about Exertion Interfaces

 


 

Book Chapters and Journal Articles

Acrobat pdf Mueller, F., Gibbs, M. R., & Frank, V. (2010). Towards Understanding how to Design for Social Play in Exertion Games. Journal of Personal and Ubiquitous Computing, 14(5), 417-424. Springer Publisher.

Mueller, F. & Agamanolis, S. (2009) Interaction Design in Sports. In Design for Sport book. To appear 2009.

Mueller, F., Gibbs, M. R. & Vetere, F. (2009) An Exploration of Exertion in Mixed Reality Systems via the “Table Tennis for Three” Game. In Dubois, E., Gray, P., Nigay, L. (Eds.) Engineering of Mixed Reality Systems. To appear 2009.

Mueller, F. & Berthouze, N. (2009) Evaluating Exertion Games - Experiences from Investigating Movement-Based Games. In Bernhaupt, R. (Ed.) Evaluating User Experiences in Games. To appear 2009.

Acrobat pdf Wulf, V., Mueller, F., Moritz, S., Stevens, G. & Gibbs, M. (2009) Computer Supported Collaborative Sports: An Emerging Paradigm. In Digital Technology and Sport. http://www.igi-global.com/reference/details.asp?ID=33413&v=tableOfContents

Acrobat pdf Mueller, F. (2009) Digital Sport: Merging Gaming with Sports to Enhance Physical Activities Such as Jogging. In Digital Sport for Performance Enhancement and Competitive Evolution: Intelligent Gaming Technologies. http://www.igi-global.com/reference/details.asp?ID=33413&v=tableOfContents

Acrobat pdf Mueller, F., Gibbs, M., Vetere, F. & Agamanolis, S. (2008) Design space of networked exertion games demonstrated by a three-way physical game based on Table Tennis. ACM Computers in Entertainment, 6, 1-31.

Acrobat pdf Mueller, F., (2008) Long-distance sports, in Computers in Sports book, Dabnichki, P., Baca, A. (eds.), WIT Press, UK.

Acrobat pdf Mueller, F., & Gibbs, M. R. (2008). The Design of Networked Exertion Games. Journal of Virtual Reality and Broadcasting, 5, 13.

Acrobat pdf Mueller, F., (2007) Connecting Cities via Distributed Physical Activity, in Computer Games, Architecture and Urbanism: the Next Level book, Borries, F., Walz, S., Böttger, M. (eds.), Birkhäuser.

Acrobat pdf Mueller, F., (2007) Games over a Distance: Playing Together Although Apart Using Exertion Interfaces in Concepts and Technologies for Pervasive Games - A Reader for Pervasive Gaming Research, Magerkurth, C., Röcker, C. (eds.), Shaker, Germany.

Acrobat pdf Mueller, F., Stevens, G., Thorogood, A., O’Brien, S., Wulf, V. (2007) Sports over a Distance. Journal of Personal and Ubiquitous Computing, Special Issue on Movement Based Interaction. Springer Publisher.

Mueller, F., (2006) Auf Die Harte Tour, i-com Journal, Special Issue on Playful Computing. Oldenbourg Wissenschaftsverlag, Vol. 5, Issue 3, pp. 19–24.

Acrobat pdf Mueller, F., Agamanolis, S. (2005) Sports over a Distance. ACM Journal: Computers in Entertainment, Vol. 3, 3, July 2005

 

 

 

Conference papers, peer-reviewed

Acrobat pdf Mueller, F., Edge, D., Vetere, F., Gibbs, M. R., Agamanolis, S., Bongers, B., & Sheridan, J. G. (2011). Designing Sports: A Framework for Exertion Games. In CHI '11: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, Vancouver, Canada.

Acrobat pdf Mueller, F., Vetere, F., Gibbs, M. R., Edge, D., Agamanolis, S., & Sheridan, J. G. (2010). Jogging over a distance between Europe and Australia. In UIST '10. Proceedings of the 23nd annual ACM symposium on User interface software and technology, New York, New York, USA.

Acrobat pdf Mueller, F., Vetere, F., Gibbs, M. R., Agamanolis, S., & Sheridan, J. (2010) Jogging over a Distance: The Influence of Design in Parallel Exertion Games. ACM Siggraph 2010.

Acrobat pdf Mueller, F., Agamanolis, S., Vetere, F. & Gibbs, M. R. (2009) Brute force interactions: leveraging intense physical actions in gaming. Proceedings of the 21th Australasian conference on Computer-Human Interaction. Melbourne, Australia, ACM. OzCHI 2009 (tier 2)

Acrobat pdf Mueller, F., Agamanolis, S., Vetere, F. & Gibbs, M. R. (2009) A Framework for Exertion Interactions over a Distance. ACM SIGGRAPH 2009. ACM.

Acrobat pdf Mueller, F. (2009) Exertion in Networked Games. Proceedings of the 4th International Conference on Foundations of Digital Games. Doctoral Consortium Extended Abstracts. Orlando, Florida. ACM, 346-348. 

Acrobat pdf Mueller, F, Gibbs, M & Vetere, F (2009) Design Influence on Social Play in Distributed Exertion Games. CHI '09: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems. Boston, MA, USA. ACM Press, New York, USA, 1539-1548.

Acrobat pdf Mueller, F., Gibbs, M. R., & Vetere, F. (2009). The Mousegrip. Paper presented at the Proceedings of the 27th international conference on Human factors in Computing Systems, Extended Abstract. 3199-3204 

Acrobat pdf Mueller, F, Agamanolis, S, Gibbs, M & Vetere, F (2009) Remote Impact: Shadowboxing over a Distance. CHI'09: Proceedings of the 27th International Conference on Human Factors in Computing Systems, Extended Abstracts. Boston, MA, USA. ACM, New York, NY, USA, 3531-3532.

Acrobat pdf Mueller, F, Agamanolis, S, Gibbs, M & Vetere, F (2009) Brute Force Interface: Leveraging Intense Physical Exertion in Whole Body Interactions. Workshop on Whole-Body Interactions. CHI'09: Proceedings of the 27th International Conference on Human Factors in Computing Systems, Extended Abstracts. Boston, MA, USA. http://lister.cms.livjm.ac.uk/homepage/staff/cmsdengl/WBI2009

Acrobat pdf Mueller, F., Gibbs, M. & Vetere, F. (2008) Taxonomy of Exertion Games. OzCHI '08: Proceedings of the 20th Australasian Conference on Computer-Human Interaction. Cairns, Australia. ACM, 263-266. 

Acrobat pdf Mueller, F., Agamanolis, S., Vetere, F. & Gibbs, M. R. (2008) Remote Impact: Shadowboxing over a Distance. ACM SIGGRAPH 2008 posters. Los Angeles, California, ACM. Siggraph ‘08 (tier 1+)

Acrobat pdf Mueller, F., Agamanolis, S., Gibbs, M. & Vetere, F. (2008) Remote Impact: Shadowboxing over a Distance. CHI '08 Extended Abstracts on Human factors in computing systems. Florence, Italy, ACM. CHI 2008 (tier 1+) 

Acrobat pdf Mueller, F. & Gibbs, M. (2007) Evaluating a distributed physical leisure game for three players. Conference of the computer-human interaction special interest group (CHISIG) of Australia on Computer-human interaction: OzCHI'07. Adelaide, Australia, ACM. (tier 2)

Acrobat pdf Mueller, F. & Gibbs, M. (2007) A physical three-way interactive game based on table tennis. Proceedings of the 4th Australasian Conference on Interactive Entertainment. Melbourne, Australia, RMIT University. (acceptance rate 50%, tier 2)

Mueller, F., Gibbs, M. Table tennis over a distance. Demo, Australasian Conference on Interactive Entertainment, Australia. 2007. (tier 2)

Acrobat pdf Mueller, F., Vetere, F., Gibbs, M. (2007) Design Experiences with Networked Exertion Games. PerGames ’07-Pervasive Gaming Applications (acceptance rate 50%)

Acrobat pdf O'Brien, S. & Mueller, F. (2007) Jogging the distance. Proceedings of the SIGCHI conference on Human Factors in computing systems. San Jose, California, USA, ACM. Note CHI ’07 (acceptance rate 25%, tier 1+)

Acrobat pdf Mueller, F., O'Brien, S. & Thorogood, A. (2007) Jogging over a Distance: Supporting a "Jogging Together" Experience Although Being Apart. CHI '07: Conference on Human Factors in Computing Systems. San Jose, CA, USA. ACM, 2579 - 2584.  

Acrobat pdf Mueller, F., Agamanolis, S., Vetere, F. & Gibbs, M. R. (2007) Brute force as input for networked gaming. Proceedings of the 19th Australasian conference on Computer-Human Interaction: Entertaining User Interfaces. Adelaide, Australia, ACM. OzCHI 2007 (tier 2)

Acrobat pdf Mueller, F. (2007) A Low-Cost Approach to Exertion Games. Poster PerGames’07-Pervasive Gaming Applications (acceptance rate 50%)

Acrobat pdf Mueller, F. O’Brien, S., Thorogood, A. (2007) Jogging over a Distance – Citywide. Demo PerGames’07-Pervasive Gaming Applications (acceptance rate 50%)

Acrobat pdf Mueller, F., Gibbs, M. (2007) Building a Table Tennis Game for Three Players. Short paper ACE ‘07-Advances in Computer Entertainment ACM SIGCHI (tier 1)

Acrobat pdf Mueller, F. (2007) How to Build a Hard-to-Use Mouse. Poster ACE ‘07-Advances in Computer Entertainment ACM SIGCHI 2007 (tier 1)

Acrobat pdf Mueller, F. (2007) Evaluating a Networked Exertion Game. Workshop ACE’07

Acrobat pdf Mueller, F., O’Brien, S., Thorogood, A. (2007) Jogging over a Distance. Interactivity CHI ’07 (tier 1+)

Acrobat pdf Mueller, F., Gibbs, M. (2007) Table Tennis for Three-the video. alt.chi CHI ‘07 (tier 1+)

Acrobat pdf Mueller, F., Cole, L., O'Brien, S. & Walmink, W. (2006) Airhockey over a distance: a networked physical game to support social interactions. Proceedings of the 2006 ACM SIGCHI international conference on Advances in Computer Entertainment Technology. Hollywood, California, ACM. (acceptance rate 12%, tier 1)

Acrobat pdf Mueller, F., Kethers, S., Alem, L., Wilkinson, R. (2006) From the Certainty of Information Transfer to the Ambiguity of Intuition. OzCHI ’06 (acceptance rate 51%, tier 2)

Acrobat pdf Vetere, F., Gibbs, M., Kjeldskov, J., Howard, S., Mueller, F., Pedell, S., Mecoles, K., Bunyan, M. (2005) Mediating Intimacy: Designing Technologies to Support Strong-Tie Relationships. Proceedings of the SIGCHI conference on Human Factors in computing systems, CHI '05 (acceptance rate 25%, tier 1+)

Mueller, F., Cole, L., O’Brien, S., Walmink, W. (2006) Airhockey over a Distance – the video, CSCW ’06- Computer Supported Cooperative Work ACM (tier 1)

Acrobat pdf Mueller, F., Kethers, S., Alem, L., Wilkinson, R. From Information Transfer to Ambiguity in Hospital Handovers, CSCW ‘06- Computer Supported Cooperative Work ACM (tier 1)

Acrobat pdf Mueller, F., Gibbs, M. (2006) A Table Tennis Game for Three PlayersOzCHI ‘06 (tier 2)

Acrobat pdf O’Brien, S., Cole, L., Mueller, F. (2006) Holding Hands Over a Distance: Technology Probes in an Intimate, Mobile Context, OzCHI ‘06 (tier 3)

Acrobat pdf Mueller, F., Cole, L., O’Brien, S., Walmink, W. (2006) Airhockey over a Distance. CHI '06, ACM 2006, 1133-1138 (tier 1)

Acrobat pdf Mueller, F., Vetere, F., Gibbs, M., Kjeldskov, J., Pedell, S., Howard, S. Hug over a Distance. CHI '05 (tier 1)

Acrobat pdf Mueller, F., Agamanolis, S. & Picard, R. (2003) Exertion Interfaces: Sports over a Distance for Social Bonding and Fun. Proceedings of the SIGCHI conference on Human factors in computing systems. Ft. Lauderdale, Florida, USA, ACM. CHI 2003 (acceptance rate 16%, tier 1+)

Acrobat pdf Mueller, F., Agamanolis, S. (2003) Breakout for Two. Ubicomp 2003-Ubiquitous Computing (tier 1+)

Acrobat pdf Mueller, F., Agamanolis, S., Picard, R. (2002) Exertion Interfaces for Sports over a Distance. UIST 2002-ACM Symposium on User Interface Software and Technology (tier 1)

Acrobat pdf Mueller, F., Thomaz, E. (2001) ImpactTV: Controlling Media with Physical Objects. HCI International 2001 (tier 3)

 

Workshops and Panels

Acrobat pdf Bernhaupt, R., IJsselsteijn, W., Mueller, F., Tscheligi, M., Wixon, D., Evaluating User Experience in Games, Workshop Co-Organizer. CHI ’08.

Acrobat pdf Mueller, F., Agamanolis, S. Exertion Interfaces. Workshop Organizers. CHI ’08.

Acrobat pdf Mueller, F., Agamanolis, S. Exertion Interfaces. Workshop Organizers. CHI ’07.

Acrobat pdf Mueller, F. Exertion in Interactive Entertainment. Panel, Australasian Conference on Interactive Entertainment, Australia. 2007. (tier 2)

Florian 'Floyd' Mueller was also invited panel speaker on "Interactivity", speaking about Exertion Interfaces at CHI ‘07
Florian 'Floyd' Mueller was also invited Member of the Interactivity Jury for CHI ‘07

 

 

Theses

Acrobat pdf Mueller, F., Designing Sports: Exertion Games. PhD. Draft. 

Acrobat pdf Mueller, F.,  (2005) Exertion Interfaces: Sports over a Distance for Social Bonding and FunMassachusetts Institute of Technology. Media Arts and Sciences Thesis