New HCI book with chapter on "Evaluating Exertion Games"

Thursday, 24 September 2009 00:00
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http://www3.ntu.edu.sg/SCE/prib/prib07/images/springer_logo.gif Springer announced the new HCI book on "Evaluating User Experience in Games", with a chapter on "Evaluating Exertion Games" by Florian 'Floyd' Mueller and Nadia Bianchi-Berthouze.

 

From: http://www.springer.com/computer/user+interfaces/book/978-1-84882-962-6

About this book

User Experience has become a major research area in human-computer interaction. The area of game design and development has been focusing on user experience evaluation for the last 20 years, although a clear definition of user experience is still to be established.

The contributors to this volume explore concepts that enhance the overall user experience in games such as fun, playability, flow, immersion and many others. Presenting an overview of current practice from academia and industry in game development, the book shows a variety of methods that can be used to evaluate user experience in games, not only during game-play but also before and after the game play.

Evaluating User Experiences in Games:

This comprehensive book will be welcomed by researchers and practitioners in the field.

Written for Researchers and practitioners from the field of game development and evaluation, master and PhD students working on one of the various new aspects of user experience in gaming